Game Disc Preservation Debate

A discussion around the decline of physical game media and the role of piracy in preserving video game history.

January 2013

Jan 1, 2013

Digital Game Sales Reached 13% of Total Sales

In 2013, digital sales accounted for only 13% of the total sales volume within the gaming industry. This figure is cited as a baseline for the industry's shift toward digital distribution.

Source ↗

January 2021

Jan 1, 2021

Class action lawsuit alleges Sony established digital sales monopoly

A 2021 class action lawsuit was filed against Sony. The lawsuit suggests Sony established a monopoly on digital sales to control retail pricing.

Source ↗
Jan 1, 2021

Sony faces class action lawsuit regarding digital sales monopoly

A class action lawsuit was filed against Sony. The lawsuit alleged that Sony established a monopoly on digital sales to control retail pricing and eliminate competition.

Source ↗

July 2026

Jul 1, 2026

PlayStation Account Announces End of Game Disc Manufacturing

The PlayStation account announced via a blog post that Sony will cease the production of physical game discs. This decision has prompted community discussion regarding the future of game ownership and the second-hand market.

Jul 2, 2026

Digital Game Sales Now Account for 78% of Industry Sales

The gaming industry has shifted overwhelmingly toward digital sales, with 78% of sales currently being digital. This statistic is presented in the context of the debate over physical media obsolescence.

Source ↗
Jul 4, 2026

VGHF Director Frank Cifaldi states piracy is viable preservation method

Frank Cifaldi, director of the Video Game History Foundation, stated that piracy is the only viable method for game preservation. He criticized the industry for failing to provide legal solutions for archiving digital-only content.

Source ↗
Jul 4, 2026

VGHF Director Frank Cifaldi comments on game preservation

Frank Cifaldi, director of the Video Game History Foundation, stated that piracy remains the only viable game preservation method. He also criticized the Entertainment Software Association for opposing efforts to reform digital copy protection laws.

Source ↗
Jul 5, 2026

PlayStation ceases production of physical game discs

The author of the post discusses PlayStation's decision to stop manufacturing physical game discs. This change is a central point in the debate regarding digital ownership models.

Source ↗
Jul 5, 2026

PlayStation stops manufacturing physical game discs

The author of the post discusses the decision by PlayStation to cease making physical game discs. This shift is framed within a broader debate concerning digital ownership rights.

Source ↗
Jul 5, 2026

Hideo Kojima speaks at Il Cinema in Piazza Film Festival

Hideo Kojima spoke at the Il Cinema in Piazza Film Festival in Italy. He discussed the difference between game data remaining on user hardware versus cloud gaming streaming.

Source ↗
Jul 21, 2026

Chet Faliszek states PlayStation's disc shift is consumer choice

Former Valve writer Chet Faliszek commented on the industry trend. He asserted that PlayStation's move away from physical discs is not a conspiracy.

Source ↗
Jul 21, 2026

PS3 games remain available for download on PS3 store

Kimjongtooill noted that PS3 games can still be downloaded from the PlayStation 3 store. This availability is contrasted with concerns about future digital access.

Source ↗
Jul 23, 2026

Disgaea Creator suggests PlayStation eliminate hardware if physical media is abandoned

Disgaea Creator stated that if PlayStation ceases support for physical game packages, the company should consider eliminating its console hardware entirely. This suggestion was made in response to the perceived value of physical media as a keepsake for fans.

Source ↗