Trek's Code Locked Down: Players Scream Over 'Resurgence' Delisting, Point Finger at Copyright Law Itself
The digital removal of Star Trek: Resurgence from storefronts has kicked off a volatile debate centering on digital ownership and intellectual property control.
The chatter is split between immediate circumvention and total systemic overhaul. Some voices, like Dojan, point out the game is already rampant on piracy channels, making immediate delisting worries moot. Others push for radical legislative change, with endlesseden demanding laws that strip copyright from abandonware, enabling relicensing under GPL frameworks. Meanwhile, greyscale argues the problem is fundamental: buying software should grant an unrestricted right to use and source access.
The consensus isn't about the game; it's about power. Asetru frames the entire incident as a systemic policy failure affecting all digital media. The core fault line separates those advocating for open-source legal mandates from those resigned to current preservation methods like emulation.
Key Points
The delisting is proof of poor corporate content management.
Asetru argues the issue is broader than one game, pointing to a flawed system in digital content ownership.
Legislation must force abandonware into open-source realms.
endlesseden demands laws that strip copyright from old software, allowing relicensing via GPL.
Piracy already solved the immediate preservation crisis.
Dojan states the game has been widely available via piracy since late May 2023.
Buying software must grant unlimited rights, including source code.
greyscale asserts users need a license that lets them 'do as you please' without commercial restriction and provides source.
Focusing on the specific game ignores the IP rights issue.
Asetru suggests the deletion reflects a pattern of broader policy control over digital art.
Source Discussions (4)
This report was synthesized from the following Lemmy discussions, ranked by community score.