GE-Proton10-34 Drops Wayland Monitor Fix; Star Citizen Gains VR Support in Latest Updates
GE-Proton10-34 introduced the 'PROTON_WAYLAND_MONITOR' variable, simplifying how users set the primary monitor for Wayland drivers, a distinct improvement over older methods like 'WAYLANDDRV_PRIMARY_MONITOR'. Furthermore, the build included a patch specifically addressing 'XIV' related to low address space filling, which stops plugin hook failures.
Users are focused on incremental technical gains. 'CannonGoBoom' pointed out that GE-Proton10-33 added 'wineopenvr' patches, enabling VR for non-Steam titles like GOG ProjectWingman and Star Citizen. Another point was 'CannonGoBoom' noting that GE-Proton10-33 replaced 'wine start.exe' with 'umu.exe' for better compatibility with third-party launchers.
The takeaway is that compatibility is being secured through rapid component updates. The focus is clearly on refining niche functionality—Wayland monitor handling, specific game patches, and updating core libraries like DXVK and VKD3D—rather than broad, visible shifts.
Key Points
#1New Wayland monitor configuration method is available
GE-Proton10-34 implements 'PROTON_WAYLAND_MONITOR' for easier primary monitor setting, simplifying older methods mentioned by cm0002.
#2Specific game fixes improve functionality
A patch in GE-Proton10-34 fixes 'XIV' low address space filling, preventing plugin hook failures (cm0002).
#3Non-Steam titles gain VR access
GE-Proton10-33 added 'wineopenvr' patches enabling VR for games outside Steam, citing ProjectWingman and Star Citizen (CannonGoBoom).
#4Launcher compatibility is enhanced
GE-Proton10-33 swapped 'wine start.exe' for 'umu.exe' to better handle third-party launchers (CannonGoBoom).
#5Core component maintenance continues
The general trend involves consistent patching of core libraries like DXVK and VKD3D across releases.
Source Discussions (3)
This report was synthesized from the following Lemmy discussions, ranked by community score.